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Favorite quotes, imagination stimulation, and useful links

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Game Design Links
Useful web sites and articles.

If you have a page or web site or just know about one that I should link to here, please let me know about it and if I like it, I'll add it to this page.

 

 

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Game Design Thoughts

I love randomness and replayability. I don't like it when games have everything in the same place. I want a fresh experience each time I restart the game. Most video games aren't games, they're static action puzzles. Everything is always in the same place and you must learn a sequence of predetermined 'dance steps' to win the game and you often have to die repeatedly to learn the sequence. That's not playing, that's tediously memorizing choreography. Many classic board games are perfect examples of what a good game should be. Video games should be able to surpass the randomness and replayability of board games, but they usually pale in comparison. It's sad. What a waste.

Cheating in Video Games

A generous helping of cheats in open world video games allow you to customize the experience you'd like to have according to your whims and that encourages genuine play. There is nothing to win, nothing to beat, no high score to reach. You just play. When you don't have to worry about scores, winning, or competition, you can have as much fun as your imagination will allow. A person who sees no value in 'cheating' has a barren, lifeless desert where his or her imagination should be.

Need a Better Console

I won't be happy until I can buy a Grand Theft Auto style game where the buildings and other things are destructible (like in Red Faction: Guerrilla), the trees can be climbed/chopped down/burned/shot up/blown up, the ground can be affected through digging/explosions/backhoe-like machines, and the people walking around are more intelligent and act more like real people would in various situations (they wouldn't casually stroll through fire or do other things that make no sense). Let me drive, fly airplanes and helicopters, and use a GTA: SA style jetpack again. Just give me more stuff to do in a more realistic world, without actual real-world hassles that would ruin a game.

Related Links

The bB Motivation & Creativity Page

Self-esteem or perfectionist issues? Fear of criticism? Idea well dried up? Lost interest? The quotes, videos, and links on this page might help.

 

Random Terrain's Game Design Guidelines

My personal guidelines for making Atari 2600 games.

 

Free online games here at Random Terrain

Play Connect 2, Lucky Balls, The Rise of Atlantis, Texas Hold'em, Robo Chess, Othello and more. The immediate area around each game is ad-free. You won't see those distracting, irritating animated ads around these games like you see at other web sites.

Disclaimer

View this page and any external web sites at your own risk. I am not responsible for any possible spiritual, emotional, physical, financial or any other damage to you, your friends, family, ancestors, or descendants in the past, present, or future, living or dead, in this dimension or any other.

 

 

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