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Play vs. Competition
Quotes from famous game designers and others

This image from Sticker Giant is used with permission.

Clearly competition and play tug in two different directions. If you are trying to win, you are not engaged in true play.

Adapted from No Contest: The Case Against Competition by Alfie Kohn

A "cooperative game" is different. It does not have winners or losers—or rather, we all win or lose together. For instance, suppose a board game where the task is to scale an imaginary mountain. In a competitive game, each player would try and get to the top first, and the one who did would be the winner. In a cooperative game, the task is for the players to unite in a team to get to the top and return before their supplies run out. Unless we help each other, we perish together in the attempt.

Martin Hattersley

A generous helping of cheats in open world video games allow you to customize the experience you'd like to have according to your whims and that encourages genuine play. There is nothing to win, nothing to beat, no high score to reach. You just play. When you don't have to worry about scores, winning, or competition, you can have as much fun as your imagination will allow. A person who sees no value in 'cheating' has a barren, lifeless desert where his or her imagination should be.

Duane Alan Hahn

When we place more importance on rules than on people, we are in bondage to competition, and lose sight of our common human bonds.

From the book Playfair by Matt Weinstein and Joel Goodman

It is said that our leisure activities no longer give us a break from the alienating qualities of the work we do; instead, they have come to resemble that work.

The chief reason our recreation is like our work is that it has become more competitive. Sports, for example, have always been competitive and never really qualified as play in the first place. Although it's not generally acknowledged, most definitions of play do seem to exclude competitive activities.

In an experiment with five-and six-year olds, Janice Nelson and her associates found that "success as well as failure in competition produced consistent increases in aggression, as compared with the effects of noncompetitive play," although failure made the children more aggressive. Another study discovered that boys who won a subsequent competition were more aggressive than those who failed. Even winning is not enough to eradicate the frustrating elements of competition. The hostile act of competition, on the playing field and in other contexts, for both participants and spectators, leads us to become more aggressive.

Any activity whose goal is victory cannot be play, if you are trying to win, you are not engaged in true play.

Adapted from No Contest: The Case Against Competition by Alfie Kohn

Image from www.InternetBumperStickers.com

Play is to be played exactly because it isn't serious; it frees us from seriousness.

Novak

When a group of people get together to play, no matter how well-intentioned they may be at the start, they're probably going to wind up playing together the way that they've always been taught to play together, competitively and unsupportively, with a strong focus on individual heroics.

We believe that is not the natural way to play. It's just the way that everybody has been taught to play.

Most games, as they are played today, at best ignore the development of self-confidence, and at worst destroy self-confidence.

The noncompetitive approach to playing can "detoxify" some of these negative aspects of competitive group play. We want to help people feel good about themselves as they actively participate in their own recreation.

Adapted from the book Playfair by Matt Weinstein and Joel Goodman

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Related Links

Books Worth Reading

No Contest

The Case Against Competition

 

Everyone Wins!

Cooperative Games and Activities

 

Cooperative Games And Sports

Joyful Activities For Everyone

 

The Spirit of Play

Cooperative Games for All Ages, Sizes and Abilities

 

Group Genius

The Creative Power of Collaboration

Cooperative Board Games

Ogres and Elves

A cooperative game of teamwork, strategy, and sharing

 

Caves and Claws

A cooperative game of jungle suspense, danger, and teamwork

 

The Secret Door

A cooperative mystery game

 

Harvest Time

A cooperative game where you must harvest the crops before winter comes

 

Round-Up

A cooperative game for cowgirls and cowboys

 

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Other Pages in this Section

 

Randomness and Replayability

Gameplay

Play vs. Competition

SOS (Same Old Stuff) Syndrome

Alternatives to Constant Restarting

Simplicity

Game Controls and Interface

 

Game Design as a Hobby

Game Designers

Planning and Editing Your Designs

Programming

Good Games are not a Waste of Time

Imagination Stimulation

 

Disclaimer

Read these quotes and any adapted quotes at your own risk. (An adapted quote is a quote I have edited in some way to make it clearer or shorter so I can understand it better.) View this page and any external web sites at your own risk. I am not responsible for any possible spiritual, emotional, physical, financial or any other damage to you, your friends, family, ancestors, or descendants in the past, present, or future, living or dead, in this dimension or any other.

 

 

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